I have spent the last 20+ years crafting experiences and products for users: first as an author of children’s books, then as a game designer on some of the world’s largest social games (Mafia Wars, Café World, etc) and then as a product leader across various global consumer tech businesses (gaming, messaging, healthcare, education, media and payments).
I genuinely believe that magic happens at the intersection of technology, storytelling, pop-culture and human behaviour and I thrive on the insights I gather and the experiences I build at these intersections.
“Would you tell me, please, which way I ought to go from here?”
“That depends a good deal on where you want to get to,” said the Cat.
“I don’t much care where—” said Alice.
“Then it doesn’t matter which way you go,” said the Cat.
“—so long as I get somewhere,” Alice added as an explanation.
“Oh, you’re sure to do that,” said the Cat, “if you only walk long enough.” —Chapter 6, Pig and Pepper (Alice’s Adventures in Wonderland)